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Pinball hd collection pinballx12/7/2023 ![]() ![]() This pack could really be called a “Williams lite” pack, being two of Williams’ finest creations. See? Truly legendary tables make this a legendary collection and an obvious first choice in your hunt for the very best in pinball. Medieval Madness, alone, could justify the entire price, but wait, there’s more! Attack from Mars, Theatre of Magic, Black Rose, and the quirky Safe Cracker join The Party Zone, The Getaway, Junk Yard, and Champion Pub. When people think of the best pinball experiences of all time, many of these tables make the cut. In fact, I would say this is the greatest steal of the entire catalog. But don’t let that deter you here, as the value far exceeds that price. The price point of $23.99 is shared among a few of the greater collections (9 or more tables), and it is the highest price point apart from the second Marvel collection. For a full overview of the new-generation Pinball FX, be sure to check out our review!ġ. So without further ado, here is my listing, starting with the greatest quality value. Luckily, I have played every single table in the collection extensively, and while I may not have the same taste as everyone else (that would be quite boring), I am fairly confident in my overall judgment in ordering these packs and tables both by quality and the value in their pricing in U.S. While everyone begins with Wild West Rampage, a phenomenal table in its own right, along with Sorcerer’s Lair and Fish Tales as of the April 13 update, a question presents itself: what should you purchase first as you build your collection? But not all tables are created the same, and some great ones are mixed in packs with others of varying quality. Offering an astounding 105 tables at the time of this writing, Pinball FX has a grand number of pinball table adventures for you to explore. ![]() Process, WaitClose, PinballHDCollection.(This article has been updated to reflect the Zen Studios update on April 13, 2023) WinActivate, Pinball HD Collection ahk_class GPPBWndClass WinWait, Pinball HD Collection ahk_class GPPBWndClass, 20000 Run, "%SteamDirPath%\Steam.exe" -applaunch 448670 RegRead, SteamDirPath, HKCU, Software\Valve\Steam, SteamPath WaitBeforeActivate = 3500 before activating the windows if it's found increase if your game starts too slow on your system lower this value if your game loads and displays the main menu faster and you don't want to idle on main menu Run Before (Need to be compiled)-Start. Here is the script, you need to modify it and adapt to suit your own needs (mostly timeouts & keyboard keys) You can view a video of it in action here : Table parameters (exactly as written here always in lowercase): you will also need to start the game once normally from within steam to change the camera style to fixed instead of flyby and exit the game. You will also need to make sure the game is running in portrait mode before launching the launcher, i personally use irotate in a launch before and launch after script to do this. The script will remain running as long as the game is running, you can place the script anywhere you'd like. You also need to use this launcher script instead of the game's exe to launch the game. I will not provide an executable so you will have to compile the script yourself using autohokey and adapt where needed. ![]() I tried documenting the script a bit and you will need to change a few values depending on your system (like keyboard shortcuts remapping) and possibly the timeout value for launching the game and becomming visible. I found a way around it by using a different button than escape inside to send escape a few times so it first cancels input, then cancels the high score list then brings up the main menu (so 3x escape) and then pressing enter to play again so it works like a restart button. One last nasty thing the game has is high score entering screen, you can not input anything using the flipper buttons, the game only accepts Escape to cancel the dialog but this posed a problem as i also use escape with pinballx to quit a game. I also remapped keyboard controls as the game buy default comes with no keyboard remapping and no support for joypads as far as i'm aware (although you can use steam input remapping to make a joypad work by assigning keyboard keys to your joypad inside steam input config). The script works by accepting 1 (table) parameter and then it launches the games, waits for the game to become visible / active and then in the menu it will first move left about 16 times so i know i'm on the 1st table and then depending on the table parameter move right X Number of times to select the correct table.
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